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Splatoon Raiders 1.1.1 update out now, patch notes


Splatoon Raiders 1.1.1 update

Nintendo just issued a new update for Splatoon Raiders with version 1.1.1. 

This is the first post-launch patch for the game. A number of bugs have been fixed, which have been detailed in the official notes.

Outside of that, Nintendo says that when releasing a tank’s limiter, you can now release it without holding down the A Button.

The full rundown is as follows:

Splatoon Raiders 1.1.1 update out now, patch notes

General

  • When releasing a tank’s limiter, you can now release it without holding down the A Button.
  • Fixed an issue in which the feature to hide elements like the Showstopper Gauge when you don’t push any buttons for a certain period of time in the Hideout Ship or dungeons wasn’t working as intended.
  • Fixed an issue in which the Emergency Damage Up effect was not applied to explosion damage added with the Splatchet’s Explosive Steps.
  • Fixed an issue in which you occasionally couldn’t move after using a Splatchet immediately after having done a Squid Roll from a wall.
  • Fixed an issue in Soyu Cliffs, in which a Fish Stick would occasionally move into the terrain and could not be defeated.
  • Fixed an issue in HOPPING, which you can play on the Arcade Cabinet, in which the Exploration Bot would occasionally stop hitting Salmonids.
  • Fixed an issue in which the game could crash if you tapped the Nintendo Switch 2 touchscreen on the screen where the fog swirls after launching the game.
  • Several other adjustments have been made to improve the gameplay experience.

Splatoon Raiders is out on Nintendo Switch 2. You can find patch notes for version 1.1.0 here.

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